Wednesday, 26 September 2012

Editing 'It's Good To Talk'


Editing was the hardest part of the task,in my opinion. I think the hardest part of the task, was trying to cut the videos at the right time, so they weren't too long or too short and so they didn't jump too much. This was because you need to use the razor tool at the right millisecond, and if we clicked at the wrong second, we would have to cut that section all over again. You could use the Jog tool, where you just slide the mouse aross it and it will alter where the marker is on the video.

From when we started using the Adobe Premier, a new version was made and it made the editing slightly easier, as instead of starting again if you cut out the wrong part, we used something called the 'set in point' and the 'set out point'. This meant that we could just adjust where to start and finish the cutting, rather than start the whole process over again. We also didn't need to keep going back to the same part, as there was a button called 'go to in point' and 'go to out point' or you could play the whole of the part that you've cut, by clicking on 'play in to out point'.


 








I think the easiest part of editing the video was dragging the cut videos into the timeline.  I also thought adding the cut aways were easy, as if you cut the cut away videos too short, no one would notice as they have no audio. Cut aways are vital as they prevent the audience from seeing any jump cuts in the editing. We used relevant cut aways such as people on their mobile phones and up close pictures of social networking sites on the mobile.





Filming 'It's Good To Talk'

Filming It's Good to Talk
by: OliviaFriett

Planning 'It's Good To Talk'

We planned to make cutaways of people using their phones, old phones, a small video clip of someone using their phone and a broken phone.
 
The props we wanted to use would be phones, so we could do cutaways of them
 
We wanted a mobile phone backdrop for the mise en scene, and as we couldn't find any phone posters anywhere, we made a mobile phone collage on the computer and had the interviewee in front of the computer.
 
We decided to use someone who was good at drama and speaking in front of people, for the interviewee, as they would take the interview more seriously and not laugh or look at the camera.
 

Codes and Conventions of filming and editing an interview


















All interviews are filmed in a medium shot. They are also framed, so that they're facial features are 2/3 of the way up the screen, this is so the camera doesn't cut the top of their head off or, put them so low down that you can only see their face.











They never have light in the background, this is because it needs to focus on the backdrop and the mise en scene has relate to the interview.

















They use cut aways of archive material to break up interviews and illustrate what they are talking about, this is to avoid jump cuts when questions are edited out.








Interviews always use graphics, this is so the audience know who the interviewee is.

















The interviewee is framed either right or left of the camera, in this case they are filmed to his right. The interviewee must look at the interviewer and not the camera, because if they look at the camera, it makes the documentary feel more personal to the audience and therefore, less realistic.

Codes and conventions of the documentary genre

  • A variety of interviews
  • ‘Voice of God’ narrator
  • Archive footage
  • Variety of camerawork
  • Cutaways during the interviews
  • Exposition in narrative structure
  • Use graphics to identify the graphics
  • Appropriate mise-en-scene
  • Editing to create structure and conflict
  • Non-diegetic music to match the action or to create atmosphere
  • Vox pops
  • Lighting should look natural